AI Insights · Timothy · October 2021
Top 5 Bubble Shooter Games on iOS in Europe for Q3 2021
Explore the performance of the top 5 bubble shooter games on iOS in Europe during Q3 2021, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 bubble shooter games on iOS in Europe demonstrated varied performance metrics across downloads, revenue, and active users. Here's a detailed look at each app's performance based on Sensor Tower data.
Bubble Shooter: Pop & Blast
During Q3 2021, Bubble Shooter: Pop & Blast saw a weekly revenue trend that peaked in early August at approximately $42K but gradually decreased to around $33K by the end of September. Weekly downloads fell from 19K at the start of July to about 13K by the end of September. Active users hovered around 300K, peaking at 320K in early July before slightly declining to 289K by the end of the quarter.
Bubble Pop! Puzzle Game Legend
Bubble Pop! Puzzle Game Legend experienced fluctuations in weekly revenue, starting at around $10K in early July, dipping mid-quarter, and then recovering to approximately $11K by early September. Weekly downloads also varied, peaking at 20K in early July and dropping to 9K by mid-September. The number of active users showed a slight decline from 213K to 187K over the quarter.
Bubble Witch 3 Saga
Bubble Witch 3 Saga maintained relatively stable weekly revenue, averaging around $58K throughout the quarter, with minor fluctuations. Weekly downloads saw a significant spike in mid-July, reaching 13K, but generally remained around 6K for most of the quarter. Active users fluctuated, peaking at 159K in mid-July and ending the quarter at approximately 123K.
Number Bubble Shooter
For Number Bubble Shooter, weekly revenue remained modest, peaking at around $0.9K at the end of September. Weekly downloads saw an initial rise to around 9K in late August but fell to approximately 1.9K by the end of September. Active users followed a similar trend, peaking at 54K in late August and dropping to around 41K by the end of the quarter.
Viola’s Quest: Marble Blast
Viola’s Quest: Marble Blast showed a steady increase in weekly revenue, starting at $6K in late June and rising to about $7.6K by the end of September. Weekly downloads varied significantly, peaking at 10.6K in mid-September. Active users increased from 6.6K at the start of the quarter to over 17K by the end of September.
These metrics illustrate the diverse performance of bubble shooter games on iOS in Europe during Q3 2021. For more detailed insights and analytics, visit Sensor Tower.